
- JEDI OUTCAST MULTIPLAYER 2017 SOFTWARE
- JEDI OUTCAST MULTIPLAYER 2017 PC
He currently lists himself as an entrepreneur and investor. Crowns worked at Raven for almost 14 years before leaving in 2009. Michael Crowns worked as director of product development. Raffel was a co-founder of Raven in 1990 and is currently VP and studio head. Before joining Raven in 1994, he taught high school and middle school band.īrian Raffel worked as studio head. Since leaving he has worked independently and last worked on Chortopia in 2016. Schilder worked as a composer/audio designer/audio director at Raven for over 16 years before leaving in 2010. He last worked on Infinite Warfare and was Raven’s creative director on Black Ops 3. Raffel was a co-founder of Raven in 1990 and currently works as creative director of the company. Now, let’s type in g_saberrealisticcombat 1 and get ready to find out about the people who worked on this game If you want to read more about Raven, Kat Bailey wrote an in-depth article about them in 2014 for USGamer. In 20 there were large layoffs at Raven and currently the company works on the Call of Duty series.
JEDI OUTCAST MULTIPLAYER 2017 SOFTWARE
It had a long history with id Software (which for a year was located right next to Raven) and worked on a lot of id games/used id technology. It was founded in 1990 by Brian and Steve Raffel before being bought by Activision in 1997.
JEDI OUTCAST MULTIPLAYER 2017 PC
For this thread I looked at the PC version of the game and focused only on the Raven staff that worked on the game.īefore starting, I thought I would give a brief history of Raven. Instead I picked a game that I really enjoy (and that had a fun SGDQ run): Jedi Outcast. Originally I was going to make a thread about Diablo but I decided to put that on hold for a while.
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